Assistant tool for The Walking Trade. Features: Battery management, crafting helper, staff XP boost, time control, and shop defense utilities. Enhances gameplay experience.
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Updated
Jun 11, 2026 - Python
Assistant tool for The Walking Trade. Features: Battery management, crafting helper, staff XP boost, time control, and shop defense utilities. Enhances gameplay experience.
🎚️ Recording Studio Tycoon — a music-industry management sim about building studios, producing artists, upgrading gear, growing your crew and progressing from bedroom producer to studio mogul.
Original-IP Windows command-centre simulation game built with Godot 4 and C#.
Retro browser-based wrestling management simulator.
Back To School Inc.: boarding-school management sim with a pure-C# simulation, a campus drawn in code like ballpoint on graph paper, and a UI Toolkit notebook HUD (Unity 6).
Ship It! : Indie Studio Simulator: cozy, honest management sim about going indie, with work played as puzzle minigames, launch week and reviews (Unity 6, UI Toolkit, Steamworks.NET).
Wayfarer Guild - autonomous fantasy management RPG prototype (moved from karmiphuc.github.io/wayfarer-guild)
An early, unfinished Windows tavern-management prototype shared for testing and feedback.
WakuWaku Park Community Edition — standalone offline build of the park management sim, self-contained and ready to play immediately.
Public development journal for a pre-alpha ONE PIECE restaurant management simulation project.
Standalone Community Edition of Lazy Witch's Factory. Self-contained offline package, includes all content, ready to play, no additional software r...
Public development journal for a hand-drawn horse-care and stable-management simulation in pre-alpha.
A browser-based text kingdom-management sim. You rule a kingdom through a terminal-style command line, backed by an always-visible dashboard and side panel, and a deterministic yearly simulation (economy, population, tech, diplomacy, war).
Standalone Community Edition of Resort Island Simulator. Self-contained package, all content included, no storefront required.
A satirical browser game about getting promoted. Or fired. Or "restructured." 25 days, 6 executives, 127 meetings a week, 8 endings.
Bar After Bar — standalone Community Edition. Self-contained offline build with all content. No storefront required.
2000년 가족 4인이 시작하는 Unity 싱글플레이 생활 경영 RPG. 하청·사무실 운영·제품·투자·M&A로 실제 한국 기업사와 대체 역사를 만든다.
Standalone Community Edition of Anime Shop Simulator ✨ — self-contained offline build, ready to play immediately.
A pre-alpha development journal for The Lewd Knight, covering systems, scenes, and ongoing iteration.
Standalone Community Edition of Football Agent. Self-contained package, all content included, no storefront required. Ready to play.
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