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release: RawLab 0.9.2 (build 17) - #160
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chore: back-merge RawLab 0.9.1 into development
fix(windows): accelerate sRGB LUT looks with Direct3D 11
…s-ai-gpu-diagnostics
…tics feat(windows): select AI GPU and export failure diagnostics
docs: refresh RawLab product context
feat: bring phone HDR editing to Android and Windows
feat: show adjustment scope summaries across clients
feat: apply presets directly from the editor
Vendor the pinned x3f-sys source and parallelize chroma-offset calculations, highlight repair rows, and despeckle detection while preserving reduction and repair order. Add thread-count parity regressions, real-RAW benchmarks, and CMake coverage. Verified byte-identical output with lower decode time on macOS and Windows; existing baseline test failures are documented in the validation record.
Streamline batch preflight and collection export
Integrate normal X3F rendering across native clients
Improve editor space, look browsing and tool states
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RawLab 0.9.2 (build 17) packages the changes integrated into development through db6e125: Android/Windows HDR photos, normal X3F rendering, direct preset application, automatic collection preflight/export, look browsing and Windows GPU controls.
Changes and fixes
Verification
Actual desktop update acceptance
Publication and backmerge
RawLab v0.9.2 was published as the latest stable release at 2026-10-31T14:02:52Z. The new annotated tag points to this PR's main merge commit f3c5dea.
Release fixes were merged back through PR #162, producing development commit 11a005e. Both its PR CI and exact development push CI passed all 7 jobs. Main, tag, development, release source and the successful full release CI checkout share tree 4eb9e1856d7bb2bd057ee4f943e8e278a9f2af42.
After publication, anonymous requests to all three latest desktop feeds returned the exact final formal bytes. Both referenced versioned Mac ZIPs were downloaded, checked against signed size/SHA-256 and verified with the production Sparkle public key. The Windows VM anonymously downloaded the latest descriptor and exact versioned nupkg (519,814,152 bytes, SHA-256 82c45a7547480529d9b53268500b3d03587811f5416604e8528f8e4a80f7b7e3); after establishing equality with the preserved formal package, the unchanged native UpdateManifest verifier returned
PASS: descriptor signature and package verifiedwith exit 0. The verified EXE/DLL both report FileVersion 0.9.2.17 and ProductVersion 0.9.2+build.17. This check used public trust only and did not install or start the product.Cleanup removed the temporary Windows standard-user account/profile, isolated Mac test apps, temporary simulator and test signing keys/keychain. The temporary update-test prerelease and tag were deleted after acceptance; stable v0.9.2 was preserved. Formal packages, verification evidence, production keys and shared read-only caches are retained. Final generated Windows build/source copies were inventoried but remain pending cleanup because the SSH endpoint timed out after verification; no deletion of those copies is claimed.
Coverage, limits and issues
Windows VM results do not establish hardware D3D/DirectML acceptance; Rosetta is not a physical Intel Mac. Minimum-OS hardware, physical HDR luminance, current mobile-device installation, iPad split view, Android multiwindow, Windows 100/150 DPI and full accessibility coverage remain limited to explicitly recorded evidence. Historical feature-PR UI/device evidence retains its original revision.
Normal X3F retains its documented supported-camera/CPU boundaries, including the Android/Windows inherited lens-state limitation. AI remains hardware-GPU-only. Mac packages use the fixed self-signed certificate without notarization; Windows has signed update metadata without Authenticode; the iOS IPA requires valid user signing/provisioning.
No issue is closed by this PR: #147 has supported-CUBE fixes but its original intermittent configuration remains unconfirmed, #67 still lacks effect previews, and #66 has no HarmonyOS/AppGallery implementation. The newly opened #161 iPhone Duo report also has no fix or matching SDK/device acceptance in this release.