Final-year Mechanical Engineering student at Beijing University of Technology, also pursuing a second bachelor's degree in Computer Science and Technology.
I build robotic and intelligent-manufacturing systems that connect perception, simulation, learning, embedded control, and physical execution.
| Project | Focus |
|---|---|
| 🤖 Task-Registered Robotic Welding | Synthetic data, semantic perception, RGB-D geometry, 3D weld paths, and robot interfaces |
| 🦾 Humanoid Motion Learning | Video motion recovery, retargeting, reinforcement learning, and Unitree G1 validation |
| 🎮 Tetris Closed-Loop Control | Vision-based state extraction, heuristic planning, neural policies, and automatic execution |
| 🥬 Leafy-Vegetable Processing System | Mechanical automation, coordinated motor control, weighing, indexing, and packaging |
| ☀️ Solar Optical Lighting System | Fresnel optics, fiber daylighting, photovoltaic storage, solar tracking, and prototype validation |
| 🚗 STM32 Infrared Smart Car | Open-source embedded control with line following, obstacle avoidance, NEC remote control, and PWM motor drive |
Robotics and robot learning · Intelligent manufacturing · Computer vision · Simulation and digital twins · Reinforcement learning · Robotic perception and manipulation
- Programming: Python, C, Java, MATLAB
- Robotics & Vision: NVIDIA Isaac Sim, Isaac Lab, PyTorch, YOLO, OpenCV, 3D point-cloud processing
- Engineering: SolidWorks, AutoCAD, Abaqus, TracePro, Virtual Universe Pro
- Embedded & Development: STM32, Arduino, Linux, Git, GitHub
Drawing, piano, strategy and exploration games—and yes, League of Legends. 🎮