A very simple, Unity-API-like, 2D entity component system built with JavaFX with simple physics and transform implementation.
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Updated
Mar 11, 2026 - Java
A very simple, Unity-API-like, 2D entity component system built with JavaFX with simple physics and transform implementation.
Unity-style C++20 game engine — DirectX 11/12 · OpenGL · Vulkan · Android · WebGPU, C# scripting (MonoBehaviour · ScriptableObject · Job System · Burst-style native compile), Animator · Timeline · Cinemachine, 50 km open worlds with Terrain Graph · PCG, VFX/Shader Graph, SSGI, FSR upscaling, AI-driven CLI. 유니티 6 에디터를 그대로 옮긴 C++ 게임 엔진
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