An NES controller PCB designed to interface with the Game Boy link port
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Updated
Feb 15, 2023 - C++
An NES controller PCB designed to interface with the Game Boy link port
An endless roll of film for the 1998 Game Boy Camera on modern hardware: shoot all day, keep every shot, no computer needed. A hardware limit removed by reading a format nobody had read.
Game Boy Camera look for your webcam, as an OBS shader → virtual camera. Real hardware dither thresholds, multiple palettes.
Rescues the photos trapped in a Game Boy Camera and saves them to your computer, straight from your browser, Analogue Pocket save states included.
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