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A C++17 library of building blocks to evolve, train and cluster small models, neural networks that are evolved (NEAT, HyperNEAT) and / or trained (backpropagation), self-organizing maps, and the algorithms around them.
A dynamic garden simulation where flowers evolve under the pressure of insects and birds. Watch a Darwinian battlefield unfold as flowers, insects, and birds interact in a delicate ecosystem, with visual traits driven by NEAT algorithm.