MaslOS but 2
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Updated
Mar 11, 2026 - C++
MaslOS but 2
Hobbyist game engine used in The Driver Syndicate
SoundSystem is a tool that allows you to manage sounds in the Unity environment with minimal knowledge and time. Thus, adding and setting up sound in a finished project will no longer be a headache. And anyone can create simple sound circuits with minimal engine knowledge and absolutely no coding.
Ludo Game is a C++ multiplayer board game built with SFML, featuring a fully interactive graphical interface, dice animations, and sound effects. It supports 2–6 players and implements core game mechanics like turn-based movement, piece progression, and win conditions.
An old wrapper DLL for BASS.DLL, used by several Game Maker 8 games. Enable playback of OGG sound files in Game Maker 8
An audio manager system for GameMaker Studio 1.x
Unity-based slicing game prototype featuring a modular UI system, swipe mechanics, collision detection, audio feedback, and scalable difficulty logic.
Complete audio architecture for Unity — pools, entity-bound channels, adaptive music, surface footsteps, RTPC, and more. Drop in, bootstrap once, done.
Guideline of Bisandong Church Studio
Immersive 3D resource portal & gamified developer guide with ambient audio system
3D driving game build with Unity and C#, featuring vehicle physics, dynamic engine audio, braking feedback, gear shifting, and gameplay systems.
♾️ Infinite Tic Tac Toe - Real-time multiplayer game with audio system, sticker chat, and responsive design. No draws, just endless fun! Built with React, TypeScript, Socket.IO, and Framer Motion.
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