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build(deps): bump the production-dependencies group with 3 updates - #85

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Sep 22, 2026
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Bumps the production-dependencies group with 3 updates: lucide-react, maplibre-gl and tailwind-merge.

Updates lucide-react from 1.45.0 to 1.47.0

Release notes

Sourced from lucide-react's releases.

Version 1.47.0

What's Changed

New Contributors

Full Changelog: lucide-icons/lucide@1.46.0...1.47.0

Version 1.46.0

What's Changed

Full Changelog: lucide-icons/lucide@1.45.0...1.46.0

Commits

Updates maplibre-gl from 6.9.0 to 6.10.0

Release notes

Sourced from maplibre-gl's releases.

v6.10.0

✨ Features and improvements

  • Show the sky in globe view, fading out with altitude instead of with the globe to mercator transition (#8464) (by @​birkskyum)
  • Speed up fill and fill-extrusion triangulation by looking up each vertex's deduplicated index once instead of hashing every triangle corner, and every outline point of a ring that is not subdivided, again (#8425) (by @​cherenkov)
  • Test whether a Marker is behind terrain with a CPU ray walk over the DEM instead of a depth-buffer readback, removing a GPU stall per marker while a map with terrain moves (#8387) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix partially blank maps in older Safari versions (#8427) (by @​birkskyum)
  • Fix setStyle calling Map.setTerrain with the wrong this, which made a terrain change in a style diff throw (#8451) (by @​HarelM)
  • Fix hillshade rendering artifacts on mobile GPUs at high zoom levels (#8431) (by @​Turbo87)
  • Free the pooled terrain drape textures once the map is at rest and when terrain is removed, instead of keeping every drape allocated during a pan resident for the life of the map (#8400) (by @​johncarmack1984)

v6.9.1

✨ Features and improvements

  • Stop the scale control forcing a synchronous layout and rewriting its DOM on every frame of a pan or zoom (#8403) (by @​cherenkov)
  • Speed up merging adjacent symbol-placement: line features that share a label, which took time quadratic in the number of features that chain together (#8436) (by @​cherenkov)
  • Convert the fill-extrusion-rounded-corner-distance rounding distance to tile units once per tile instead of once per feature (#8435) (by @​cherenkov)

🐞 Bug fixes

  • Redraw terrain depth when DEM tiles arrive so occluded symbols and markers stay hidden (#8447) (by @​ArcSolver)
  • Fix raster tiles getting stuck at the start of a fade-in until the map moves. (#8430) (by @​Kanahiro)
  • Fix fill-extrusion-vertical-gradient disappearing over 3D terrain, where the gradient was computed from the extrusion's height above sea level instead of its own height (#8410) (by @​ArcSolver)
  • Fix missing map layers after custom layer rendering (#8406) (by @​birkskyum)
  • Fix 3D terrain reading elevation from the wrong part of a parent DEM tile while the deepest DEM tile is still loading (#8407) (by @​ArcSolver)
  • Align 3D terrain DEM sampling with hillshade and color-relief at cell centres (#8420) (by @​ArcSolver)
  • Fix setting one paint, light or sky property transitioning every property alongside it, which delayed idle even when nothing could animate and restarted transitions that were still running (#8376) (by @​cherenkov)
  • Fix fill-extrusion-rounded-corner-distance rounding every feature twice, which over-rounded the corners and inflated the vertex count (#8429) (by @​cherenkov)
  • Fix Map#project returning an incorrect on-screen point for a location behind the camera. It now returns a point outside the viewport, on the side through which the location left the screen, so DOM markers and popups are moved off-screen as expected. (#8292) (by @​schickm)
Changelog

Sourced from maplibre-gl's changelog.

6.10.0

✨ Features and improvements

  • Show the sky in globe view, fading out with altitude instead of with the globe to mercator transition (#8464) (by @​birkskyum)
  • Speed up fill and fill-extrusion triangulation by looking up each vertex's deduplicated index once instead of hashing every triangle corner, and every outline point of a ring that is not subdivided, again (#8425) (by @​cherenkov)
  • Test whether a Marker is behind terrain with a CPU ray walk over the DEM instead of a depth-buffer readback, removing a GPU stall per marker while a map with terrain moves (#8387) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix partially blank maps in older Safari versions (#8427) (by @​birkskyum)
  • Fix setStyle calling Map.setTerrain with the wrong this, which made a terrain change in a style diff throw (#8451) (by @​HarelM)
  • Fix hillshade rendering artifacts on mobile GPUs at high zoom levels (#8431) (by @​Turbo87)
  • Free the pooled terrain drape textures once the map is at rest and when terrain is removed, instead of keeping every drape allocated during a pan resident for the life of the map (#8400) (by @​johncarmack1984)

6.9.1

✨ Features and improvements

  • Stop the scale control forcing a synchronous layout and rewriting its DOM on every frame of a pan or zoom (#8403) (by @​cherenkov)
  • Speed up merging adjacent symbol-placement: line features that share a label, which took time quadratic in the number of features that chain together (#8436) (by @​cherenkov)
  • Convert the fill-extrusion-rounded-corner-distance rounding distance to tile units once per tile instead of once per feature (#8435) (by @​cherenkov)

🐞 Bug fixes

  • Redraw terrain depth when DEM tiles arrive so occluded symbols and markers stay hidden (#8447) (by @​ArcSolver)
  • Fix raster tiles getting stuck at the start of a fade-in until the map moves. (#8430) (by @​Kanahiro)
  • Fix fill-extrusion-vertical-gradient disappearing over 3D terrain, where the gradient was computed from the extrusion's height above sea level instead of its own height (#8410) (by @​ArcSolver)
  • Fix missing map layers after custom layer rendering (#8406) (by @​birkskyum)
  • Fix 3D terrain reading elevation from the wrong part of a parent DEM tile while the deepest DEM tile is still loading (#8407) (by @​ArcSolver)
  • Align 3D terrain DEM sampling with hillshade and color-relief at cell centres (#8420) (by @​ArcSolver)
  • Fix setting one paint, light or sky property transitioning every property alongside it, which delayed idle even when nothing could animate and restarted transitions that were still running (#8376) (by @​cherenkov)
  • Fix fill-extrusion-rounded-corner-distance rounding every feature twice, which over-rounded the corners and inflated the vertex count (#8429) (by @​cherenkov)
  • Fix Map#project returning an incorrect on-screen point for a location behind the camera. It now returns a point outside the viewport, on the side through which the location left the screen, so DOM markers and popups are moved off-screen as expected. (#8292) (by @​schickm)
Commits
  • d193469 Bump js version to 6.10.0 (#8465)
  • cbf9f1a perf: test marker occlusion by terrain with a DEM ray walk instead of a depth...
  • 6f83acc Show the sky in globe view (#8464)
  • 6ac6f29 fix partially blank maps in older Safari (#8463)
  • 651eaef GM2.7 Centralize tile terrain data (#8462)
  • d406cc2 GM2.6 Centralize tile projection data (#8455)
  • f6b44bc fix: replace diff with proper types (#8452)
  • 2049770 enlable lint rule for type only import section (#8460)
  • 542e218 fix: free the pooled terrain drape textures once the map is at rest and when ...
  • 761f0f3 perf: remap earcut indices and unsubdivided fill outlines through a per-verte...
  • Additional commits viewable in compare view

Updates tailwind-merge from 3.6.0 to 3.7.0

Release notes

Sourced from tailwind-merge's releases.

tailwind-merge@3.7.0

New Features

  • Prepare some upcoming changes by @​dcastil in dcastil/tailwind-merge#713
    • Theme getters returned by fromTheme now expose the theme key they read as a themeKey property, so tooling can identify the referenced theme scale without calling the getter.
    • Release tags now include the package name, starting with tailwind-merge@3.7.0.

Bug Fixes

Documentation

Other

Full Changelog: v3.6.0...v3.7.0

Thanks to @​brandonmcconnell, @​manavm1990, @​langy, @​roboflow, @​syntaxfm, @​getsentry, @​codecov, a private sponsor, @​openclaw, @​sourcegraph, @​cesarvcanal, @​CasperKristiansson, @​jbisasky, @​frontendmasters and more via @​thnxdev for sponsoring tailwind-merge! ❤️

Commits
  • 511d68a tailwind-merge@3.7.0
  • 2461127 Release tooling: Pass the namespaced tag prefix and commit message to pnpm's ...
  • 9d41508 add changelog for tailwind-merge@3.7.0
  • c78a80f Configurator: Reuse runtime lookups during pruning
  • 49c317d Monorepo: Fix contributing link and include package coverage
  • 7b565ca Configurator: prune a generated config to a project's used classes (core step)
  • d83e013 Releases: auto-re-pin tag-pinned links on every version bump
  • b71fd41 Docs: pin every in-repo file link to a release tag instead of main
  • ee29441 Docs: point the ThemeObject JSDoc link at the packaged docs location
  • 9521b10 Releases: per-package pipeline with namespaced tags
  • Additional commits viewable in compare view

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Bumps the production-dependencies group with 3 updates: [lucide-react](https://github.com/lucide-icons/lucide/tree/HEAD/packages/lucide-react), [maplibre-gl](https://github.com/maplibre/maplibre-gl-js) and [tailwind-merge](https://github.com/dcastil/tailwind-merge/tree/HEAD/packages/tailwind-merge).


Updates `lucide-react` from 1.45.0 to 1.47.0
- [Release notes](https://github.com/lucide-icons/lucide/releases)
- [Commits](https://github.com/lucide-icons/lucide/commits/1.47.0/packages/lucide-react)

Updates `maplibre-gl` from 6.9.0 to 6.10.0
- [Release notes](https://github.com/maplibre/maplibre-gl-js/releases)
- [Changelog](https://github.com/maplibre/maplibre-gl-js/blob/main/CHANGELOG.md)
- [Commits](maplibre/maplibre-gl-js@v6.9.0...v6.10.0)

Updates `tailwind-merge` from 3.6.0 to 3.7.0
- [Release notes](https://github.com/dcastil/tailwind-merge/releases)
- [Commits](https://github.com/dcastil/tailwind-merge/commits/tailwind-merge@3.7.0/packages/tailwind-merge)

---
updated-dependencies:
- dependency-name: lucide-react
  dependency-version: 1.47.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: production-dependencies
- dependency-name: maplibre-gl
  dependency-version: 6.10.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: production-dependencies
- dependency-name: tailwind-merge
  dependency-version: 3.7.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: production-dependencies
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Sep 22, 2026
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github-actions Bot requested a review from ronload September 22, 2026 03:56
@ronload
ronload merged commit 0ef90d3 into main Sep 22, 2026
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@ronload ronload self-assigned this Sep 22, 2026

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lgtm

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dependabot Bot deleted the dependabot/npm_and_yarn/production-dependencies-8c02694a85 branch September 22, 2026 11:07

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