Native macOS Bluetooth/USB controller support, XInput fixes for Windows, and controller UI artwork made with PixelLab.
Download 0.4.0 · Installation, controls and build instructions
- All 27 controller icons regenerated or refined in PixelLab.
- PixelLab textures for every mod-owned button and slider, including highlighted and disabled states.
- Minecraft-inspired stone-gray surfaces, grass-green highlights and warm accents.
- Clear controller labels and directional arrows, with layout guides used for precise PixelLab refinements.
- Versioned source artwork and provenance; no API key or online image generation is needed to build or run the mod.
Console defaults and automatic mouse capture remain: A confirms, Y opens inventory or goes back, X splits stacks, B quick-moves items, LS sprints and RS sneaks. Icons follow remapped bindings.
- Use Minecraft 1.7.10 + Forge + Java 8.
- Close the game and replace the previous JoypadMod JAR in
modswith the new one. - Open Options → Controls, select your device, and open Test controller.
The macOS backend requires macOS 11.3+ and includes Apple Silicon and Intel binaries. No separate PixelLab, controller library, Controlify, Controllable or YACL installation is required.
Xbox Wireless Controller Bluetooth detection and input were verified on Apple Silicon in Tekxit with Forge 10.13.4.1558. A successful test was also reported on a 2017 Intel Mac. Windows hardware still needs testing. The new artwork passes asset and rendering-layout checks and still needs full in-game confirmation.
This is an experimental fork of the original JoypadMod, based on its 1.7.10 branch. Original authors Ljubomir Simin, Andrew Hickey and contributors are credited; releases here are not official upstream releases.