Used to do stuff for @Unvanquished and its @DaemonEngine. Maintains the mathematical optimization library PICOS over at GitLab.
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12:32
(UTC +02:00) - https://gitlab.com/mjstahlberg
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Unvanquished/Unvanquished
Unvanquished/Unvanquished PublicUnvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
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DaemonEngine/Sloth
DaemonEngine/Sloth PublicGenerates Daemon Game Engine and Quake 3 shader files from directories of texture maps, for Dæmon Engine based games like Unvanquished and Quake3 based games.
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DaemonEngine/Chameleon
DaemonEngine/Chameleon PublicTexture replacement editor for the Quake 3 map format. Written for the Unvanquished game and the Dæmon Engine, also supports older engines like Quake3.
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pibs-rs/pibs
pibs-rs/pibs PublicA rust primitive integer bitset for high-performance combinatorics
Rust
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