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mariojgt/README.md

Mario Tarosso

Lead Software Engineer & Technical Architect

Distributed systems · Cloud infrastructure · Developer tools · Game development

📍 England, UK · Portfolio · GitHub · LinkedIn

I build and operate distributed systems at Patchstack, working across cloud infrastructure, security automation, and observability.

Outside work, I build tools for other developers: a game engine, a workspace for AI coding agents, and a platform for learning game development.

Projects

An open-source 3D game engine with scene editing, visual scripting, physics, and live collaboration. Built around a local-first workflow, with browser and desktop support.

TypeScript · React · Three.js · Rapier · Tauri

A desktop workspace for running AI coding agents in parallel. Each task gets an isolated Git worktree, with app previews and code review in the same workspace.

AI coding agents · Git worktrees · Local development

My game development education platform: Unreal Engine courses, tutorials, downloadable resources, and tools for indie developers.

Unreal Engine · Education · Open source

Engineering Work

At Patchstack, I work on security infrastructure supporting 12,000+ websites. My work includes:

  • Modernising distributed services, reducing delivery cycles from six months to two.
  • Architecting MCP servers for AI-driven security automation.
  • Designing observability infrastructure with Prometheus and Grafana.
  • Building Kafka-based pipelines for security intelligence processing.

Previously, at Frontier Developments, I built and maintained AWS backend services for Planet Zoo, working with MySQL, DynamoDB, and Redis on live game infrastructure.

Technical Stack

Area Technologies
Backend TypeScript, Node.js, PHP, Laravel, Python
Frontend React, Vue, Nuxt
Cloud & delivery AWS, Docker, Kubernetes, Terraform, GitHub Actions
Data & messaging MySQL, DynamoDB, Redis, Kafka, Meilisearch
Observability Prometheus, Grafana, distributed tracing
Games & desktop Unreal Engine, Three.js, Tauri

Currently learning Rust.

Interests

I’m particularly interested in how AI agents fit into everyday development, how to make distributed systems easier to debug, and how to keep live services reliable under load.

Game development is where I experiment with those ideas—and usually find another tool I want to build.

Pinned Loading

  1. skeleton-admin skeleton-admin Public archive

    Tailwind, Inersia js, vue js 3 , Daisy ui, multi autentication scaffolding for the Laravel framework.

    Vue 12 1

  2. castle castle Public

    This laravel package is a very simple way to implement 2 steps verification in your current application with almost zero setup.

    CSS 1