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chore: add internal e2e skill - #112
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Summary
Adds an internal
e2eagent skill for testing @lugg/maps on the iOS simulator, a physical iPhone, the Android emulator, and web. It is based on the TrueSheet e2e skill and on what we learned while testing #110 and #111.SKILL.md:references/benchmark.md:references/native-debugging.md: temporaryMAPDBGlogs, counting map objects that are added and removed, and crash triage.scripts/:sim-cpu.sh: CPU on the simulator.device-cpu.py: CPU on a physical iPhone, from an Activity Monitor trace, with the thermal state.thread-cpu.py: CPU per thread and per frame, from a time profile.The skill lives in
.agents/skills/e2e, and.claude/skills/e2elinks to it..gitignorenow ignores.claude/*except.claude/skills.The skill is marked
metadata.internal: true, sonpx skills add lugg/mapsdoesn't install it. The npm package doesn't include it either, becausefilesexcludes dot-folders.Type of Change
Test Plan
npx skills@latest add <repo> --listlists onlymaps-usage. WithINSTALL_INTERNAL_SKILLS=1, it also listse2e.npm pack --dry-runincludes nothing from.agentsor.claude.bash -nandpy_compile. They are cleaned-up versions of the scripts used to benchmark feat: move markers along paths natively #110; I haven't run these exact files on a device yet.Screenshots / Videos
Checklist