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Handle "out of memory" situation in Tr2CurveLineSet - #127
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Used clang-format v21.1.8
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diff --git a/trinity/Tr2CurveLineSet.cpp b/trinity/Tr2CurveLineSet.cpp
index 98cb7b9..7e0bc00 100644
--- a/trinity/Tr2CurveLineSet.cpp
+++ b/trinity/Tr2CurveLineSet.cpp
@@ -378 +378 @@ bool Tr2CurveLineSet::FillVertexBuffer()
- if ( !buffer )
+ if( !buffer )
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| size_t byteSize = size_t( std::max( currentNumOfLines, m_vertexBufferSize ) ) * 6 * sizeof( LineVertex ); | ||
| auto buffer = Tr2Renderer::GetPoolAllocator()->Allocate( byteSize ); | ||
| if ( !buffer ) |
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Suggested change
| if ( !buffer ) | |
| if( !buffer ) |
| // can the big vertexbuffer handle this? | ||
| int currentNumOfLines = GetNumOfLines(); | ||
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| size_t byteSize = size_t( std::max( currentNumOfLines, m_vertexBufferSize ) ) * 6 * sizeof( LineVertex ); |
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Summary
We are observing crashes in
Tr2CurveLineSetwhen it cannot allocate enough RAM to upload data to itsvertex buffer. Add a check and an early exit when it fails to allocate memory.
Linked issue (optional)
https://fenriscreations.atlassian.net/browse/PLAT-10759
Testing
Tested locally with an artificial repro script.