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A FIFO waiting room middleware written in Go for Gin

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room — FIFO Waiting Room for Go + Gin

Drop-in waiting room middleware for gin web applications. Built on sema.

Go Reference CI Apache 2.0 License

When your Go service hits capacity, don't drop requests — queue them.

room is a single-import middleware that sits in front of your Gin handlers and turns excess traffic into an orderly waiting room. Every request gets a ticket. Clients that can't be served immediately see a live-updating queue page with their position. As slots open, they're admitted automatically in ticket order. Your handlers never know the difference — they see normal requests arriving at the rate you chose.

High-value clients can skip the line by paying a per-position fee, and operators can move anyone forward for free. Paid clients receive a time-limited VIP pass that auto-promotes them on re-entry. The line survives restarts via export/import, and your application can list, inspect and remove queued clients directly.

wr := &room.WaitingRoom{}
wr.Init(500)
defer wr.Stop()
wr.RegisterRoutes(r)
// That's it. Request 501 sees the waiting room.

See it in action — 30 seconds

cd sample/basic-web-app
bash test.sh

The test script builds the server, launches concurrent clients, and prints a live dashboard while the waiting room queues and admits them. Open http://localhost:8080/ in your browser while it runs to see your position tick down in real time.


Why room?

When your application is at capacity you have three choices:

Strategy What happens UX
Drop (429) Reject the request User sees an error, retries blindly, amplifies the spike
Queue blindly Buffer with no ordering No position awareness, users refresh and make it worse
Waiting room Issue a ticket, show position, admit in order User waits calmly, knows their place, gets in automatically

room does the third, and is built for live events in front of fragile origins: exactly-once ticket accounting so the line never stalls, cookies that survive arbitrarily long waits, fast reclamation of clients that never come back, a circuit breaker, runtime tuning of every setting, lifecycle callbacks, an admin read/remove API, and a line that survives restarts.


Installation

go get github.com/andreimerlescu/room@v1.3.0

Requires gin and the Go version declared in go.mod.


Quick start

package main

import (
    "log"

    "github.com/andreimerlescu/room"
    "github.com/gin-gonic/gin"
)

func main() {
    r := gin.Default()

    wr := &room.WaitingRoom{}
    if err := wr.Init(500); err != nil {
        log.Fatal(err)
    }
    defer wr.Stop()

    // Registers GET /queue/status and attaches the middleware.
    // Every route registered AFTER this line is gated.
    wr.RegisterRoutes(r)

    r.GET("/", func(c *gin.Context) {
        c.String(200, "You're in!")
    })

    r.Run(":8080")
}

What your users see

waiting_room.html preview

A queued request gets a self-contained HTML page that polls /queue/status every 3 seconds (plus jitter) and updates the position in place. When the server reports ready, the page reloads and the client is admitted.

  • Live position, no refresh needed
  • Survives long waits — the session cookies are re-sent while the client waits, so the browser never discards them
  • Survives server restarts — failed polls are retried until the server answers again
  • Cookie detection — clients whose browsers refuse cookies see an explanation instead of reloading forever
  • Skip-the-line offer and VIP pass badge when configured
  • Accessible — aria-live regions for screen readers

Custom pages

Replace the page with wr.SetHTML(myHTML). Placeholders:

Placeholder Replaced with
{{.Position}} Client's queue position (integer)
{{.SkipURL}} Payment page URL (empty string if not configured)

Your page should poll /queue/status with a same-origin (or credentialed cross-origin) fetch, so the cookie refreshes on poll responses are stored. It should react to these JSON fields:

Field Meaning
ready Reload now to be admitted
position Current place in line (1 = next)
cookies_required No room_ticket cookie arrived — stop polling and explain
skip_cost, rate_per_pos Skip-the-line pricing (when configured)
has_pass Client holds an active VIP pass

Before its first poll, a custom page should also confirm that document.cookie contains room_probe, and show an error instead of polling if it doesn't.


Tuning for live events

The defaults suit a general-purpose service. In front of a fragile origin during a traffic spike, start here:

wr.SetFirstPollGrace(30 * time.Second) // reclaim clients that never come back
wr.SetReaperInterval(30 * time.Second) // reclaim abandoned clients quickly
wr.SetMaxQueueDepth(20000)             // 503 new arrivals beyond this
wr.SetSecureCookie(true)               // behind TLS / a TLS terminator
Setting Default What it controls
SetTokenTTL 5m (DefaultTokenTTL) How long an abandoned ticket lingers. It is a sliding window, reset on every poll, so waiting clients never expire. 0 restores the default.
SetFirstPollGrace off How long a new ticket may go without its client ever coming back (cookieless clients, bots, instant abandons) before it is reclaimed. The reaper runs at least this often while enabled.
SetReaperInterval 5m (DefaultReaperInterval) Cadence of eviction passes. 0 restores the default.
SetMaxQueueDepth unlimited Circuit breaker for new arrivals.

Clients you already know are gone (banned, kicked) can be released immediately with RemoveToken; see Managing the line.


Managing the line

Reading it

// The first 100 clients in line, cheap enough for an admin view every few seconds.
for _, t := range wr.Queue(100) {
    fmt.Println(t.Position, t.ClientKey, t.IssuedAt, t.LastPoll, t.Seen, t.HasPass)
}

// One client.
if t, ok := wr.Ticket(token); ok { ... }

wr.LiveQueueDepth() // clients holding a ticket
wr.QueueDepth()     // tickets ahead of a newcomer

TicketInfo.Position <= 0 means the client has been told it is ready and has not reloaded yet.

Client keys

Record an application-defined key with every queued ticket — typically the client IP as resolved by your trusted-proxy configuration:

wr.SetClientKeyFunc(func(c *gin.Context) string { return c.ClientIP() })

The key appears in TicketInfo.ClientKey and Snapshot.ClientKey. Keys are capped at 256 bytes.

Removing tickets

// Ban or kick one waiting client.
if err := wr.RemoveToken(token); err != nil {
    // room.ErrTokenNotFound: already gone or already being admitted — benign.
}

// Drop everyone behind a banned range in one call.
n := wr.RemoveTokensFunc(func(t room.TicketInfo) bool {
    return bannedRange.Contains(net.ParseIP(t.ClientKey))
})

A removed ticket frees its place immediately. Everyone behind it moves up at once, nobody ahead moves, QueueDepth drops, and nobody is admitted early. The removed client's next poll gets ready:true and its page reloads into your handler — enforce bans upstream of the room if it must not re-queue.

Moving clients forward

// Operator "move to front" — no pricing, no payment, no RateFunc needed.
err := wr.AdminPromote(token, 1)

Ranking clients

// Rank a queued client: it waits ahead of every lower rank, behind every
// equal or higher rank, in arrival order within a rank.
moved, err := wr.SetTicketRank(token, 2)

Unlike promotions, which tie with the client already at the target position, a rank move inserts strictly: everyone it passes moves back one place, and every position stays exact. New arrivals always join behind ranked clients. Rank only moves a ticket forward; lowering it is recorded but doesn't move the ticket back. TicketInfo.Rank reports it, EventRank fires when a ticket moves, and ranks survive Export/Import.

Skip the line — paid queue jumping

The cost to jump is distance × rate, where rate comes from your RateFunc.

wr.SetRateFunc(func(depth int64) float64 { return 2.50 }) // $2.50 per position
wr.SetSkipURL("/queue/purchase")                         // "Pay to skip" button target

// Register payment routes BEFORE RegisterRoutes so they bypass the room.
r.GET("/queue/purchase", handlePurchasePage)
r.POST("/queue/purchase/confirm", handlePurchaseConfirm)
wr.RegisterRoutes(r)

Surge pricing receives the live queue depth:

wr.SetRateFunc(func(depth int64) float64 { return 1.00 + float64(depth)*0.05 })

Quote read-only, then promote after payment:

cost, err := wr.QuoteCost(token, 1)

result, err := wr.PromoteTokenToFront(token) // or wr.PromoteToken(token, 10)
if result.PassToken != "" {
    http.SetCookie(w, &http.Cookie{
        Name: "room_pass", Value: result.PassToken, Path: wr.CookiePath(),
        MaxAge: int(wr.PassDuration().Seconds()), HttpOnly: true, Secure: true,
    })
}

Fairness. A promotion lands exactly at the requested position, accounting for tickets removed ahead of it. A later payer never lands ahead of an earlier one to the same target; at most they tie, and tied clients are admitted together.

Stripe integration pattern

r.GET("/queue/purchase", func(c *gin.Context) {
    cookie, _ := c.Request.Cookie("room_ticket")
    cost, _ := wr.QuoteCost(cookie.Value, 1)
    session, _ := stripe.CheckoutSessions.New(&stripe.CheckoutSessionParams{
        LineItems: []*stripe.CheckoutSessionLineItemParams{{
            PriceData: &stripe.CheckoutSessionLineItemPriceDataParams{
                Currency:   stripe.String("usd"),
                UnitAmount: stripe.Int64(int64(cost * 100)),
                ProductData: &stripe.CheckoutSessionLineItemPriceDataProductDataParams{
                    Name: stripe.String("Skip the line"),
                },
            },
            Quantity: stripe.Int64(1),
        }},
        Mode:              stripe.String("payment"),
        ClientReferenceID: stripe.String(cookie.Value),
        SuccessURL:        stripe.String("https://example.com/"),
        CancelURL:         stripe.String("https://example.com/"),
    })
    c.Redirect(http.StatusSeeOther, session.URL)
})

r.POST("/stripe/webhook", func(c *gin.Context) {
    event := verifyStripeSignature(c)
    token := event.Data.Object["client_reference_id"].(string)
    result, err := wr.PromoteTokenToFront(token)
    if err != nil { c.Status(400); return }
    // Webhooks can't set cookies; hand the pass to the client on the success page.
    storePassForClient(token, result.PassToken)
    c.Status(200)
})

VIP passes — durable skip-the-line access

wr.SetPassDuration(90 * time.Minute) // 0 disables (default); range 1m–24h

With passes enabled, every paid promotion returns a PassToken. Set it as the room_pass cookie. Whenever that client re-enters the queue during the pass window, it is auto-promoted to the front with no second payment.

Passes expire on the server as well as in the browser, and the reaper sweeps expired ones. When a client holds a valid pass, /queue/status omits pricing and reports has_pass: true.


Lifecycle callbacks

wr.On(room.EventFull,  func(s room.Snapshot) { go provisionHost() })
wr.On(room.EventDrain, func(s room.Snapshot) { go deregisterHost() })
wr.On(room.EventQueue, func(s room.Snapshot) { metrics.Inc("room.queue") })
Event Fires when Token / ClientKey set
EventEnter Request acquires a slot —
EventExit Request completes —
EventFull Room becomes full (edge) —
EventDrain Room stops being full (edge) —
EventQueue Request issued a waiting-room ticket ✓ (+ StaleTicket)
EventEvict Expired or never-seen ticket reclaimed —
EventTimeout Request cancelled before getting a slot —
EventPromote Paid, admin or VIP-pass promotion ✓
EventRemove RemoveToken (one event, with token) / RemoveTokensFunc (one per call, no token) ✓ for RemoveToken
EventRank SetTicketRank moved a ticket ahead of lower ranks ✓
type Snapshot struct {
    Event       Event
    Occupancy   int
    Capacity    int
    QueueDepth  int64
    Token       string // bearer credential — never log it
    ClientKey   string
    StaleTicket bool   // EventQueue: request carried an unrecognised room_ticket
}

StaleTicket separates two kinds of arrival:

  • true: the client carried a room_ticket cookie the room no longer recognises — typically a returning visitor who was already admitted.
  • false: the client carried no ticket cookie at all. The same ClientKey repeatedly arriving this way is a client discarding cookies.

Handlers run in their own goroutines. Keep handlers for high-frequency events non-blocking.


Surviving restarts

The line lives in memory. To keep it across a binary upgrade, export on shutdown and import on startup:

// Shutdown path.
_ = srv.Shutdown(ctx) // stop accepting, drain in-flight
tmp := path + ".tmp"
f, _ := os.OpenFile(tmp, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0o600) // holds bearer tokens
if err := wr.Export(f); err == nil && f.Sync() == nil {
    f.Close()
    os.Rename(tmp, path)
}

// Startup path — settings FIRST, because Import uses TTL and grace to judge staleness.
wr.Init(cap)
wr.SetTokenTTL(ttl)
wr.SetFirstPollGrace(30 * time.Second)
if f, err := os.Open(path); err == nil {
    stats, err := wr.Import(f)
    f.Close()
    os.Remove(path)
    log.Printf("queue restored=%d dropped=%d passes=%d err=%v",
        stats.Restored, stats.DroppedStale, stats.PassesRestored, err)
}
wr.RegisterRoutes(r) // only now start serving

Import restores the line in order and handles a capacity change. It does not charge the downtime against waiting clients, keeps passes to their real expiry, re-sends each client's cookies on its first poll, and refuses a room that has already served traffic.

Keep the restart short. Complete restarts well within two-thirds of the token TTL (200 s at the default), because browsers keep counting cookie lifetimes while the server is down.


Runtime configuration

Every setter is safe to call while traffic is flowing. You can apply setting changes live without restarting:

SetCap, SetMaxQueueDepth, SetReaperInterval, SetTokenTTL, SetFirstPollGrace, SetPassDuration, SetHTML, SetSkipURL, SetRateFunc, SetClientKeyFunc, SetSecureCookie, SetCookiePath, SetCookieDomain.

Caveats:

  • Changing SetCookiePath or SetCookieDomain while clients are queued strands them: their existing cookies no longer match.
  • A new SetTokenTTL applies to cookie MaxAge from each client's next cookie refresh.
  • Not safe while serving: Init, which runs once before traffic, and Import, which must run before serving.
func onConfigReload(cfg Config) {
    wr.SetCap(int32(cfg.MaxConcurrent))
    wr.SetTokenTTL(cfg.TokenTTL)         // 0 = default
    wr.SetReaperInterval(cfg.Reaper)     // 0 = default
    wr.SetFirstPollGrace(cfg.FirstPoll)  // 0 = off
    wr.SetMaxQueueDepth(cfg.MaxQueueDepth)
    wr.SetPassDuration(cfg.PassDuration) // 0 = off
}

Multiple engines

RegisterRoutes may be called on any number of gin.Engines for the same WaitingRoom — for example, one engine per configuration generation, swapped atomically. It starts no goroutines, registers no callbacks and keeps no per-engine state, so requests on an old engine and a new one share one line. Calling it twice on the same engine panics, because gin rejects duplicate routes.

Changing capacity

wr.SetCap(1000) // queued clients are admitted on their next poll

Growing capacity takes effect immediately. Shrinking lets in-flight requests finish.


Long-lived connections (WebSockets, SSE)

A request admitted by the room holds its slot until its handler returns. For a WebSocket or server-sent-events stream, that is the lifetime of the connection, so a few hundred open sockets can consume the whole capacity and freeze the line.

room deliberately does not special-case these. Keep them out of the room:

  • Register the routes before the room. Routes registered before RegisterRoutes bypass the waiting room.
  r.GET("/ws", wsHandler) // not gated
  wr.RegisterRoutes(r)
  r.GET("/", pageHandler) // gated
  • Or dispatch around it. In a catch-all proxy, check the request before it reaches the room middleware (for example Upgrade: websocket or Accept: text/event-stream), and apply your own concurrency limit to those connections.

How it works

 arrival ──▶ ticket = nextTicket+1 ──▶ ticket ≤ nowServing+cap ? ──yes──▶ acquire slot ──▶ handler ──▶ release: nowServing+1
                                            │ no
                                            ▼
                         token + cookies, waiting page ◀── poll /queue/status (sliding TTL, cookie refresh)
                                            │ ready
                                            ▼
                         reload with cookie ──▶ claim token ──▶ acquire slot ──▶ handler
Layer Responsibility
Ticket counter Monotonic position on arrival
Serving window nowServing + cap decides who may enter
Semaphore Hard concurrency limit via sema
Token store Session cookie → ticket; one lock per status poll
Ghost ledger Tickets that will never be admitted, skipped exactly when the window reaches them
Reaper Reclaims expired and never-seen tickets and expired passes
Promoter Target-exact, fair placement for paid and operator promotions

Exactly-once accounting

Every ticket ends its life exactly once. Either it is admitted, and its release moves the window forward. Or it is retired — abandoned, expired, removed, timed out — and the ghost ledger moves the window forward when it reaches that number.

Every path that removes a queued ticket claims it with a single atomic delete. When admission and eviction race for the same ticket, exactly one of them accounts for it. This is what keeps a small-capacity line from freezing when clients abandon at the moment they are told to come in.


Security considerations

Concern How room handles it
Cookie theft / replay 128-bit random tokens, HttpOnly, SameSite=Lax. Call SetSecureCookie(true) in production.
Token exposure in code Snapshot.Token, TicketInfo.Token and export files carry bearer tokens. Don't log them; write exports with mode 0600.
Queue flooding SetMaxQueueDepth rejects new arrivals; SetFirstPollGrace reclaims clients that never return within seconds.
Poll abuse Polls faster than one per second per token get 429 with Retry-After. The token is kept alive, so real clients are throttled, never dropped.
Capacity integrity The semaphore is the hard limit; ledger accounting prevents both over- and under-admission.
Promotion integrity Promotions are serialized and never re-insert a ticket that was removed or admitted concurrently.
Pass expiry Enforced on the server, not only by cookie MaxAge.

Upgrading from v1.2.1

Nothing is removed and no signature changes. Behaviour changes, all fixes:

  1. Queue freezes fixed. Abandoned tickets that were already inside the serving window used to be dropped without moving the window. That permanently cost one slot each, and at small capacities froze the line. They are now retired correctly. As a result, EventEvict fires in more cases (it now includes evictions discovered by a status poll), and QueueDepth drops as soon as a ghost is reclaimed.
  2. Long waits fixed. room_ticket and room_probe expired in the browser after TokenTTL (5 minutes) even while the client was polling. That showed a "cookies required" error to anyone who waited longer. Both cookies are now re-sent on status polls (at most once per TTL/3) and on every waiting-page reload. Status responses and reloads can now carry Set-Cookie.
  3. Rate-limited pollers stay alive. A 429 poll now refreshes the token's TTL.
  4. Promotion fairness fixed. Later payers used to land ahead of earlier ones, and intermediate targets were ignored after any earlier promotion. Promotions now land exactly at the target; later payers tie at worst.
  5. Promotion race fixed. A promotion racing a removal could resurrect the removed ticket.
  6. SetTokenTTL(0) and SetReaperInterval(0) restore the defaults instead of returning an error.

New APIs:

  • Line management: RemoveToken, RemoveTokensFunc, Queue, Ticket, TicketInfo.
  • Client keys: SetClientKeyFunc, ClientKeyFunc.
  • Promotion: AdminPromote.
  • Reclaiming ghosts: SetFirstPollGrace, FirstPollGrace.
  • Restarts: Export, Import, ImportStats.
  • Events: EventRemove, and the Snapshot.Token, Snapshot.ClientKey and Snapshot.StaleTicket fields.
  • Defaults: DefaultTokenTTL, DefaultReaperInterval.
  • Errors: ErrFirstPollGrace, ErrImportNotEmpty, ErrImportFormat. ErrNotInitialised is now returned by the new methods and by PromoteToken/QuoteCost on an uninitialised room.

API reference

// ── Construction ──────────────────────────────────────────
room.NewWaitingRoom(r *gin.Engine, cap int32) gin.HandlerFunc
wr.Init(cap int32) error
wr.Stop()

// ── Routing ───────────────────────────────────────────────
wr.RegisterRoutes(r *gin.Engine)
wr.Middleware() gin.HandlerFunc
wr.StatusHandler() gin.HandlerFunc

// ── Configuration (safe while serving) ────────────────────
wr.SetCap(cap int32) error
wr.SetHTML(html []byte)
wr.SetTokenTTL(d time.Duration) error        // 0 = DefaultTokenTTL
wr.SetReaperInterval(d time.Duration) error  // 0 = DefaultReaperInterval
wr.SetFirstPollGrace(d time.Duration) error  // 0 = off
wr.SetMaxQueueDepth(max int64) error
wr.SetSecureCookie(secure bool)
wr.SetCookiePath(path string)
wr.SetCookieDomain(domain string)
wr.SetClientKeyFunc(fn room.ClientKeyFunc)
wr.SetRateFunc(fn room.RateFunc)
wr.SetSkipURL(url string)
wr.SetPassDuration(d time.Duration) error    // 0 = off

// ── Introspection ─────────────────────────────────────────
wr.Cap() int32
wr.Len() int
wr.QueueDepth() int64
wr.LiveQueueDepth() int64
wr.Utilization() float64
wr.UtilizationSmoothed() float64
wr.TokenTTL() time.Duration
wr.ReaperInterval() time.Duration
wr.FirstPollGrace() time.Duration
wr.MaxQueueDepth() int64
wr.CookiePath() string
wr.CookieDomain() string
wr.SkipURL() string
wr.PassDuration() time.Duration
wr.HasValidPass(passToken string) bool
wr.Queue(limit int) []room.TicketInfo
wr.Ticket(token string) (room.TicketInfo, bool)

// ── Line management ───────────────────────────────────────
wr.RemoveToken(token string) error
wr.RemoveTokensFunc(match func(room.TicketInfo) bool) int
wr.AdminPromote(token string, targetPosition int64) error
wr.SetTicketRank(token string, rank int) (bool, error)

// ── Skip the line ─────────────────────────────────────────
wr.QuoteCost(token string, targetPosition int64) (float64, error)
wr.PromoteToken(token string, targetPosition int64) (room.PromoteResult, error)
wr.PromoteTokenToFront(token string) (room.PromoteResult, error)
wr.GrantPass() string

// ── Persistence ───────────────────────────────────────────
wr.Export(w io.Writer) error
wr.Import(r io.Reader) (room.ImportStats, error)

// ── Lifecycle callbacks ───────────────────────────────────
wr.On(event room.Event, fn room.CallbackFunc)
wr.Off(event room.Event)

Testing

make all    # vet, test, race, fuzz (30s), bench

Measured on an Apple M4 Pro (-14). The HTTP benchmarks go through the full gin stack and httptest.

BenchmarkFastPath-14                        1795 ns/op     5315 B/op   13 allocs/op
BenchmarkStatusPoll_Accepted-14              986 ns/op     6880 B/op   28 allocs/op
BenchmarkStatusPoll_RateLimited-14          2567 ns/op     6949 B/op   28 allocs/op
BenchmarkSlowPathIssue-14                   6808 ns/op    72349 B/op   28 allocs/op
BenchmarkResumeRender-14                   21313 ns/op    72725 B/op   36 allocs/op
BenchmarkTokenStore_PollSequenceV121-14      692 ns/op        0 B/op    0 allocs/op
BenchmarkTokenStore_PollSingleLock-14        339 ns/op        0 B/op    0 allocs/op
BenchmarkQueue_100of100k-14              1622315 ns/op    44592 B/op  106 allocs/op
BenchmarkRemoveToken-14                      286 ns/op       42 B/op    0 allocs/op
BenchmarkRemoveTokensFunc_10k-14          830141 ns/op  1632576 B/op   14 allocs/op
BenchmarkQueueDepth-14                     1.015 ns/op        0 B/op    0 allocs/op
BenchmarkAdvance_EmptyLedger-14            2.287 ns/op        0 B/op    0 allocs/op
BenchmarkPositionOf_Ledger1k-14            6.234 ns/op        0 B/op    0 allocs/op
BenchmarkHasValidPass-14                   34.34 ns/op        0 B/op    0 allocs/op

Two numbers to plan around:

  • Status polls. Taking one lock per poll halves the token-store cost compared with v1.2.1 (339 ns vs 692 ns under 14-way parallel load).
  • Admin reads. Queue(100) over 100,000 queued clients takes about 1.6 ms and briefly blocks status polls, so refresh an admin view every few seconds, not per request.

Sample app

sample/basic-web-app walks through capacity tuning, callbacks, skip-the-line pricing, VIP passes and custom HTML.

cd sample/basic-web-app
bash test.sh

[ Read the full tutorial → ]


License

Apache 2.0 — see LICENSE.


Built on sema by Andrei Merlescu.

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A FIFO waiting room middleware written in Go for Gin

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