Software Engineering Manager with 20+ years of experience, and an indie game developer building Wars of Empire under Brickylab.
I build software, lead engineering teams, and enjoy bringing ideas to life through code, games, and creative tools.
A medieval 2D isometric real-time strategy game focused on economy, expansion, and large-scale warfare.
I've been involved in game development since 2012 and previously released two mobile versions of Wars of Empire on Android and iOS. Today, I'm rebuilding it for PC, web, and mobile.
🎮 Wishlist Wars of Empire on Steam
Watch the trailer
- Software architecture, backend systems, and cloud infrastructure
- Engineering leadership and product development
- Game development, Blender, and 2D/3D asset workflows
- AI-assisted development and creative tools
LEGO builds, synthesizers, history, science fiction, and strategy games.



