Skip to content

ScriptOneLoader

Lua for Unity games.

Write one small text file, and the game does something new.
No C#, no compiler, no build setup - and nothing to learn beyond Lua.

website • ScriptOne


ScriptOne is a framework, the same kind of thing MelonLoader and BepInEx are - it just covers a different area: Lua. Those two load compiled mods; ScriptOne lets a plain text file be the mod.

It works on both Unity backends, Mono and Il2Cpp, and it does not compete with either loader: it runs with MelonLoader, alongside BepInEx, or on its own loader when neither is installed.

The callable surface is found in your game at startup, not hand-written for one title - which is why it works in games that never shipped a modding API.

Maintained by Virtunerd.

Pinned Loading

  1. ScriptOne ScriptOne Public

    ScriptOne is a Lua modding framework for Unity games, alongside MelonLoader and BepInEx. Works on Mono and Il2Cpp: write one text file instead of compiling a mod.

    C# 2

Repositories

Showing 2 of 2 repositories

People

This organization has no public members. You must be a member to see who’s a part of this organization.

Top languages

Loading…

Most used topics

Loading…