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File Support: Supports all Nintendo Switch files.
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Integrated Playtime: Playtime tracking is directly linked to the GOG system.
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Emulator Support: Multiple emulators are supported (Eden has the best compatibility and it's used as default).
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Long-Term Maintenance: Ongoing plugin maintenance with regular updates, new features, and bug fixes.
| Integration | Status | Achievements | Game Time | Download |
|---|---|---|---|---|
| PS2 | ✅ Released | ✅ | Download | |
| NES | ✅ Released | ✅ | Download | |
| PSP | ⏳ Planned | ✅ | Download | |
| WII | ⏳ Planned | ✅ | Download | |
| PS3 | ⏳ Planned | ❌ | ✅ | Download |
| Local games | ✅ Released | ❌ | ✅ | Download |
Note
Some emulators may support achievements through RetroAchievements, provided that GOG decides to integrate with the system. If that ever happens (which I highly doubt), I’ll implement it.
- Download the
.zipfile from this repository, or you can check the releases page for the latest updates.
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Extract and move the
SwitchPluginfolder to your GOG Galaxy plugins directory:%localappdata%\GOG.com\Galaxy\plugins\installed -
Open GOG Galaxy, go to Settings > Integrations, and look for Nintendo Switch. Click Connect.
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Configure your paths:
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Click the Save config button and wait for your games to import.
If you would like me to add support for a missing game in a future update, please provide the following details:
- Game Name
- Title Number
- The log file generated at
%programdata%\GOG.com\Galaxy(plugin-nswitch-fce8dabb-edad-4636-8bdc-09c66f87c4ed.log)
🎫 Open a ticket on the Issues page.
If you're having issues, you should check the PS2 plugin's Q&A. Same questions, same answers.