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Real-time fluid simulator for Image 2 Image diffusion

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Rheon

A general 3D fluid-physics solver in development. Rheon is intended to generate simulation datasets for training faster AI solvers, with a native laboratory for inspecting simulation states and comparing outcomes.

The current Rust implementation provides reusable numerical components, a desktop viewer and headless experiments. Solver development and the separate surrogate-model lab inform that larger goal.

Rheon's native fluid laboratory with material controls, 3D view and timeline

Run the desktop

Install Rust through rustup; the repository selects Rust 1.92.0. From the repository root, with a working desktop graphics environment:

cargo run --locked --release --features desktop --bin rheon-desktop

Choose a scene and select Simulate. Orbit with left/middle drag, pan with Shift+drag, and zoom with Ctrl+drag or the wheel. Scrub accepted steps while calculation continues.

The desktop includes material controls, particle inspection, bounded obstacle and transport labs, and VTK export. See the desktop guide.

For a headless smoke run with PNG guidance output:

cargo run --locked --release --bin rheon -- --output rheon-demo

Use a new output directory. Solver selection and threading cover Jacobi/SGS comparisons and parallel runs.

Explore the implementation

  • Fixed-box carrier simulation with two pressure implementations
  • Liquid/gas particle preview with physical units and static-mesh collision
  • Conservative liquid-volume transport, forces and separately scoped boundary/obstacle operators
  • A reusable Rust library, research book and worked examples

These components have different physical scopes. The particle preview is approximate; general coupled 3D flow, calibrated boundaries and broader physical validation remain development work.

Documentation

Examples · Material model · Collision meshes · Research book · Roadmap · Implementation reference · Screenshot details

Licensed under Apache-2.0.

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