Computer Engineering student focused on embedded systems, FPGA/HDL, applied machine learning, and practical software systems.
I build projects that connect low-level engineering with real-world data: digital design and computer architecture, C-based systems programming, geospatial machine learning, dashboards, and application services.
| Project | What it demonstrates | Stack |
|---|---|---|
| H-Spot App Service | Spatio-temporal accident risk modeling for Bangkok with hotspot analysis, geospatial features, XAI, and an interactive dashboard. | Python, GeoPandas, XGBoost, SHAP, Streamlit, MLflow |
| Player Intelligence System | Player analytics system built around structured tasks and intelligence components. | Python, analytics workflow |
| DBMS Represent by C | Database-style graph representation with shortest path, BFS, and DFS functions implemented in C. | C, graph algorithms, data structures |
| CPE223 Computer Architecture | Computer architecture practice with digital logic, HDL concepts, and FPGA-oriented thinking. | VHDL, Verilog, computer architecture |
| Game Aided for Learning Celestial Sphere VR | Learning-focused VR/game concept for celestial sphere education. | VR, interactive learning |
- Data products that turn messy real-world information into useful decisions.
- Embedded and digital systems where hardware behavior matters.
- Clean dashboards and services that make technical work easier to understand.
- Algorithmic projects in C, Python, and HDL that strengthen the fundamentals.



