I love physics and mathematics. Always have.
Most of what I build comes from wanting to understand how things work, and code is the best tool I've found for that.
My favorite integral, because something this clean shouldn't be this surprising:
- C++ for anything that needs to be fast
- Python for everything else
- MojoX PhysX A physics simulator ( Coming Soon )
- MojoX MathmatiX A mathematics engine ( Coming Soon )