Old hardware. New possibilities.
Independent homebrew development for PlayStation 2 · PlayStation 1 · Game Boy Advance · and beyond.
Casket Labs is an independent homebrew development studio focused on bringing new software to classic consoles. We build and adapt games, applications, and developer tools for systems that still have plenty of life left in them.
We care about the experience on the actual hardware: thoughtful controls, practical performance, solid compatibility, and software people can enjoy using.
| Area | What it means to us |
|---|---|
| Homebrew applications | Original software, utilities, and creative tools made for retro consoles. |
| Games and ports | Adapting interesting projects to fit the capabilities and limitations of older hardware. |
| Console tooling | Launchers, workflows, and tools that make developing and using homebrew easier. |
| Hardware-focused engineering | Solving the rendering, memory, storage, and compatibility challenges unique to each system. |
PlayStation 2 PlayStation / PS1 Game Boy Advance More retro hardware
The platforms may change from project to project, but the goal stays the same: make something worth running on the original console.
| Developer | About |
|---|---|
Cooper Johnson |
Homebrew development, game ports, console applications, and tooling. |
NathanNeurotic (Ripto) |
Homebrew utilities, loaders, networking, and console tooling. |
Browse the Casket Labs repositories for studio projects as they're published. You can also explore our developers' GitHub profiles for their individual work.
Issues, suggestions, and contributions are welcome where a project's repository enables them; please check the relevant project's README and contribution guidelines first.

