The following repository contains the implementation of a basic mesh/object viewer for .obj files. The project has been implemented in C++ using OpenGL and GLSL.
To compile, create a directory called build and create Makefile using the cmake build system
mkdir build && cd build
cmake ..
make
Once the project is compiled, the binary is directed to a bin directory, and takes the .obj mesh as a command line argument
./bin/viewer objects/bunny.obj