Issues currently include inaccurate items, inaccurate block sounds, and inaccurate block names. Please DO NOT report issues related to those.
- Guide book content
Colormaps (Polytone)
- Beech, birch, dark oak, oak, mangrove, light spruce, dark spruce: tint retuned
- Autumnal dwarf birch, bottle sedge: tint retuned
- Bracken: tint retuned, thick fern now uses the bracken map
Trees / leaves
- Rowan leaves: berries darker and less saturated, branches darker
- Light spruce (silver fir): twigs recoloured, black pixels fixed
- Cypress leaves: warmer
- Mallorn log, mossy mallorn log: bark matched to beech
Saplings
- Oak, horse chestnut, gorse: recoloured
Plants
- Lingonberry, blackberry bush, wood horsetail, woodland sedge: recoloured
Flowers
- Dandelion, oxeye daisy, buttercup, rock rose, marsh ragwort, red clover: stems recoloured, flowers toned down
Mushrooms
- Brown mushroom, morel: darker caps and stems
- Red mushroom, brittlegill: caps desaturated, stems darker
Ground
- Muddy autumnal forest floor, mossy forest floor with roots, taiga forest floor: recoloured
- Taiga forest floor: sides now use the top texture
- Loamy dirt: green bits toned down, dark side-edge line removed (shared with coarse, grassy and unfertile loamy dirt)
- Dense headed feathergrass, sparse headed feathergrass, sheep's fescue, woodland sedge, deergrass, sweet grass, stems now biome-tinted, seed heads keep their own colour
- Meadow fescue, green meadow fescue: occasional seed-head variants
- Kentucky bluegrass, cut wheat shafts, dead grass: brightness tweaks
- Water: plains, meadow, stony peaks, stony shore and beach now use the river water colour (ahead of argent fixing more things for nice height transitions)
Fixes
- Reindeer lichen / alpine bearberry: fixed patchwork CTM bug (bearberry rule pointed at the wrong tiles)
- Meadow fescue: non biome tinted head variants now spread across both heights
Tinted stems, untinted heads
- Angelica (plus green-head and no-flower variants), cow parsley,
Recoloured
- Reindeer lichen, elegant sunburst lichen adjustments
- Hemp, harebell
- Wild shrub, light wild shrub, summer dead reeds adjustments
- bracken, bottle sedge, ash leaves (biome colours) adjustments
Stone / wood
- Mossy limestone: moss overlay cleaned up, new side tiles
- Mossy small stones, overgrown small stones: moss overlay fixes (wasn't covering all green pixels)
- Mossy acacia log: new mossy textures
Other
- Cherry leaves and branches, ash twigs, tall grass value range tweaks
Mossy logs / branches
- Biome-coloured moss (moss is now its own tinted layer over plain bark), all 23 mossy woods (all shapes except the legacy log branch / large branch / small branch pieces): acacia, apple, ash, aspen, beech, birch, dark oak, dark spruce, goat sallow, horse chestnut, larch, light pine, light transition pine, mallorn, Norway spruce, oak, olive, orange pine, palm, pine, rowan, transition pine, willow
- Mossy log tops: moss tinted to match, random rotation; goat sallow / olive use ACRP end art
- Mossy branches: biome-coloured moss
- Norway spruce dead branches: biome-coloured moss
- Overgrown mossy thatch (dark brown, dark gray, gray): less moss
Fixes
- Mossy branches: wrong twig textures, missing-texture faces, missing break particles
- UV fixes: branch / log shape templates (mossy and plain)
- UV fixes: limestone, mudstone, obsidian, red sandstone, rough marble, sandstone, smooth tuff rocks
Recoloured
- Leaves: apple (pale apples now light red), pear, plum, horse chestnut, grape vine leaves, small grape vine, black poplar (all pieces), poplar, pine / red pine / dead pine (needles + all pieces)
- Plants: meadow fescue, green meadow fescue, wavy hair grass, rushes, thick rushes, cattails, cattail reeds, grape bush, hanging herbs
- Ground: shredded leaves
- Colormaps: grass, green meadow fescue, Kentucky bluegrass, small fescue / timothy grass, bottle sedge, lush grass
Other
- Spruce, light spruce, dead spruce, larch, orange larch, yellow larch tops: random rotations and random height drop
- Pine, dead pine needle tops: random height drop
- Hanging herbs: 4 arrangements (was 2)
- Moss overlay: new random tiles